LOCUST SWARM
{{Monster Table
| creature=
| style=
| size=Diminutive | type= Vermin (Swarm)
| hd= 6d8–6 | hp=21
| init= +4
| speed= 10 ft. (2 squares), fly 30 ft. (poor)
| ac= 18 (+4 size, +4 Dex) | touch= 18 | flat= 14
| bab= +4 | grapple=—
| at= Swarm (2d6)
| full_at= Swarm (2d6)
| space= 10 ft. | reach=0 ft.
| sa= Distraction
| sq= Darkvision 60 ft., immune to weapon damage, swarm traits, vermin traits
| fort= +4 | ref= +6 | will= +2
| str=1| dex=19| con=8| int=—| wis=10 | cha=2
| feats= —
| env= Temperate plains
| org= Solitary, cloud (2–7 swarms), or plague (11–20 swarms)
| cr= 3
| treas= None
| align= Always neutral
| adv= None
| la= —
}}
A locust swarm is a cloud of thousands of winged vermin that devours any organic material in its path.
COMBAT
A locust swarm surrounds and attacks any living prey it encounters. A swarm deals 2d6 points of damage to any creature whose space it occupies at the end of its move.
Distraction (Ex): Any living creature that begins its turn with a locust swarm in its space must succeed on a DC 12 Fortutude save or be nauseated for 1 round. The save DC is Consitution-based. Skills: A locust swarm has a +4 racial bonus on Listen and Spot checks. SEE WIKIPEDIA ENTRY: Locust- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:CR3 Category:Diminutive Size Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment Category:Plains Terrain Category:Swarm Subtype Category:Temperate Climate Category:Vermin Type Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}